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Master of the Game
  • Author : Sidney Sheldon
  • Publisher : N.a
  • Pages : 420
  • ISBN : N.a
  • Reader Reviews :
  • Genre : Books
  • Read and download full book Master of the Game

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    Master of the Game
  • Author : Sidney Sheldon
  • Publisher : Grand Central Publishing
  • Pages : 496
  • ISBN : 1478948426
  • Reader Reviews : 12
  • Genre : Fiction
  • PREPARE TO BE DAZZLED BY THIS CLASSIC BESTSELLER FROM MASTER STORYTELLER SIDNEY SHELDON! WHO IS KATE BLACKWELL? She is the symbol of success, the beautiful woman who parlayed her inheritance into an international conglomerate. Winner of a unique position among the wealthy and world-renowned. And she's a survivor, indomitable as her father, the man who returned from the edge of death to wrench a fortune in diamonds from the bleak South African earth. Now, celebrating her ninetieth birthday, Kate surveys the family she has manipulated, dominated, and loved: the fair and the grotesque, the mad and the mild, the good and the evil -- her winnings in life. Is she the...MASTER OF THE GAME?

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    Master of the Game
  • Author : N.a
  • Publisher : N.a
  • Pages : N.a
  • ISBN : 1442092645
  • Reader Reviews :
  • Genre : Books
  • Read and download full book Master of the Game

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    Master of the Game
  • Author : Sidney Sheldon
  • Publisher : HarperCollins
  • Pages : 673
  • ISBN : 000730451X
  • Reader Reviews : 12
  • Genre : Fiction
  • One of Sidney Sheldon's most popular and bestselling titles, repackaged and reissued for a new generation of fans.

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    Master of the Game
  • Author : Martin Indyk
  • Publisher : Knopf
  • Pages : 688
  • ISBN : 9781101947555
  • Reader Reviews :
  • Genre : History
  • A perceptive and provocative history of Henry Kissinger's diplomatic negotiations in the Middle East that illuminates the unique challenges and barriers Kissinger and his successors have faced in their attempts to broker peace between Israel and its Arab neighbors. “A wealth of lessons for today, not only about the challenges in that region but also about the art of diplomacy . . . the drama, dazzling maneuvers, and grand strategic vision.”—Walter Isaacson, author of The Code Breaker More than twenty years have elapsed since the United States last brokered a peace agreement between the Israelis and Palestinians. In that time, three presidents have tried and failed. Martin Indyk—a former United States ambassador to Israel and special envoy for the Israeli-Palestinian negotiations in 2013—has experienced these political frustrations and disappointments firsthand. Now, in an attempt to understand the arc of American diplomatic influence in the Middle East, he returns to the origins of American-led peace efforts and to the man who created the Middle East peace process—Henry Kissinger. Based on newly available documents from American and Israeli archives, extensive interviews with Kissinger, and Indyk's own interactions with some of the main players, the author takes readers inside the negotiations. Here is a roster of larger-than-life characters—Anwar Sadat, Golda Meir, Moshe Dayan, Yitzhak Rabin, Hafez al-Assad, and Kissinger himself. Indyk's account is both that of a historian poring over the records of these events, as well as an inside player seeking to glean lessons for Middle East peacemaking. He makes clear that understanding Kissinger's design for Middle East peacemaking is key to comprehending how to—and how not to—make peace.

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    Masters of the Game
  • Author : Kim Eisler
  • Publisher : Macmillan
  • Pages : 352
  • ISBN : 1429921196
  • Reader Reviews : 1
  • Genre : Business & Economics
  • Veteran legal issues reporter Kim Eisler takes us behind the scenes into mega law firm Williams & Connolly, guiding us on a journey through the many storied cases that have served to shape current policies in public and private sector alike For the past twenty years, author and journalist Kim Eisler has covered the law firm of Williams & Connolly, first at American Lawyer Magazine, then for Legal Times and since 1993 as National Editor of Washingtonian Magazine. More than any other writer, Kim has unprecedented and unusual contacts and relationships with the partners, as well as a background knowledge and familiarity with the firm's history and personnel over the past two decades. In Masters of the Game, Eisler sets out to demonstrate how the disciples of Edward Bennett Williams went beyond anyone's expectations and came to occupy key roles in American culture and business. In the last ten years of his life, Williams, the founder of Williams and Connolly, often said he was building not just a law firm but a monument. Masters of the Game is not only about a law firm, but about how the philosophy and practices of this particular law firm have spread out beyond Washington to dominate business, finance, sports and the American psyche itself through its influence with past, present and future political, corporate and media figures.

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    Sidney Sheldon’s Mistress of the Game
  • Author : Sidney Sheldon,Tilly Bagshawe
  • Publisher : HarperCollins UK
  • Pages : 528
  • ISBN : 9780007351626
  • Reader Reviews :
  • Genre : Fiction
  • The spellbinding sequel to Sidney Sheldon’s MASTER OF THE GAME, one of the most glamorous and suspenseful tales ever told...

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    The Other Side of Me
  • Author : Sidney Sheldon
  • Publisher : Grand Central Publishing
  • Pages : 384
  • ISBN : 9780759567320
  • Reader Reviews : 1
  • Genre : Biography & Autobiography
  • Author of over a dozen bestsellers, Academy Award-winning screenwriter, and creator of some of television's greatest hits, Sheldon has seen and done it all, and now in this candid memoir, he shares his story for the first time.

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    The Master of Game
  • Author : Edward of Norwich
  • Publisher : University of Pennsylvania Press
  • Pages : 360
  • ISBN : 9780812200966
  • Reader Reviews :
  • Genre : History
  • The Master of Game is the oldest and most important work on the chase in the English language. Based primarily on Gaston de Foix's Livre de chasse, originally composed in 1387, The Master of Game was written by Edward of Norwich at his leisure between 1406 and 1413, mostly while being held prisoner for having treasonous designs against his cousin, Henry IV. While much of the book is almost an exact translation of de Foix, Edward added five chapters of his own to form the major source for our knowledge of the medieval hunt. The book begins with a description of the nature of popular quarry, such as the hare, deer, and badger, including their behavior, characteristics, and even smells, and then moves to a discussion of various hunting dog breeds and how to train them. The medieval chase was a ritual event, so the book continues with an explanation of the various rules and techniques for a successful hunt, including how food was to be distributed among the hunters, the support persons, and the dogs. Weapons and traps of choice are also described, as well as the different horn calls used for communication. The Master of Game is a unique text for naturalists, hunters, and persons interested in social history. Although hunting is nowadays far removed from most people's experience, it was of major interest in the time of Edward of Norwich for ritual, sport, and, of course, food. Some knowledge of the chase was essential for all persons of medieval times. This edition, the first paperback ever of the original version edited in 1909, includes a hearty foreword by Theodore Roosevelt, who adds some important contextual information about the chase and draws on his own vast hunting experience. A delight to read, even for those who are not keen on the sport, The Master of Game has, as one review exclaimed," all Chaucer's freshness, love of the open sky and fragrant woodland."

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    MONEY Master the Game
  • Author : Tony Robbins
  • Publisher : Simon and Schuster
  • Pages : 688
  • ISBN : 9781476757865
  • Reader Reviews : 3
  • Genre : Business & Economics
  • "Bibliography found online at tonyrobbins.com/masterthegame"--Page [643].

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    Master of the Game
  • Author : Sidney Sheldon
  • Publisher : N.a
  • Pages : 577
  • ISBN : 0007777752
  • Reader Reviews : 8
  • Genre : Businesswomen
  • Kate Blackwell is an enigma and one of the most powerful women in the world. But at her ninetieth birthday celebrations there are ghosts of absent friends and absent enemies.

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    The Master
  • Author : Kresley Cole
  • Publisher : Simon and Schuster
  • Pages : 368
  • ISBN : 9781451650105
  • Reader Reviews : 7
  • Genre : Fiction
  • A need colder than Siberian winter meets an attitude hotter than the Florida sun in #1 New York Times bestselling author Kresley Cole's sultry new Game Maker novel, the second installment in the series! Get lost in the sizzling world of the Game Maker series with The Professional, book one, and The Player, book three! Everyone fears the Master... Rich, irresistible politician/Mafiya boss Maksimilian Sevastyan prefers tall, obedient blondes to fulfill his…complicated desires. That is, until the icy Russian encounters a disobedient brunette whose exquisite little body threatens his legendary restraint. Except her. Catarina Marín was a well-off young wife until her world fell apart. Now she’s hiding out, forced to start working as an escort in Miami. Her very first client is beyond gorgeous, but when he tells her what he plans to do to her, Cat almost walks out of the door. If pleasure is a game, play to win. After their mind-blowing encounter burns out of control, the lovers crave more. If they escape the deadly threats surrounding them, can Maksim overcome his past—to offer Cat his future? Only then will she tempt him with what he really wants: her, all tied up with a bow.

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    Masters of Doom
  • Author : David Kushner
  • Publisher : Random House Trade Paperbacks
  • Pages : 361
  • ISBN : 9780812972153
  • Reader Reviews : 21
  • Genre : Biography & Autobiography
  • Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams

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    The Game Master's Book of Non-Player Characters
  • Author : Jeff Ashworth
  • Publisher : Media Lab Books
  • Pages : 272
  • ISBN : 1948174804
  • Reader Reviews :
  • Genre : Games & Activities
  • From the #1 Best-Selling author, Jeff Ashworth, comes the latest addition to The Game Master series, with more than 500 NPCs ready to populate your campaign whenever you need them! As is often the case in tabletop roleplaying games, players often venture into locales or look for answers in places and among people busy Game Masters simply didn’t anticipate. Or, just as often, an adventure won't have fully fleshed out characters in place for the locations and encounters outlined for gameplay. The Game Master's Book of Non-Player Characters solves these issues and more by providing Game Masters with the information they need to “fill in the holes” in their campaign play. It will enable GMs to instantly add depth, color, motivation and unique physical characteristics at a moment's notice to unexpected or underwritten characters as they pop up during gameplay, ensuring every session is a memorable one for players and GMs alike. This edition also includes more than 50 hand-drawn illustrations of select NPCs detailed in the book, 3 bonus one-shot adventures, and a foreword by online influencer Jasmine Bhullar.

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    The Game Master: Summer Schooled
  • Author : Rebecca Zamolo,Matt Slays
  • Publisher : HarperCollins
  • Pages : 145
  • ISBN : 9780063025103
  • Reader Reviews : 3
  • Genre : Juvenile Fiction
  • New York Times bestseller! From Matt and Rebecca Zamolo, creators of the mega-popular YouTube series Game Master Network, comes a new thrilling novel about everyone’s favorite mystery-solving team as they go toe-to-toe with the mysterious and menacing Game Master. Rebecca Zamolo is on a mission to save her summer. Instead of going to camp like she’d planned, she’s been stuck in summer school. But today is the day! She’s going to present her final science assignment—using her Nana’s borrowed vintage zoetrope—and then she’ll be free to have fun. But as Becca and her classmates wait for her teacher to arrive, a menacing voice comes over the intercom claiming to be the Game Master! The kids quickly discover that the Game Master has locked the doors, scared off the teachers, and made it clear that if Becca and her friends don’t solve the clues that have been left behind, they’ll never get back Becca’s irreplaceable zoetrope, never finish summer school, and never get to enjoy what’s left of their summer vacations. Becca doesn’t know who is behind this, but she won’t let the Game Master win. But will she and her classmates be able to work together to solve the puzzles and escape their school before time runs out? Join YouTube’s favorite mystery solving team as they go toe-to-toe with the Game Master in the first book of this action-packed series from beloved YouTube creators Rebecca Zamolo and Matt Yoakum aka MattySlays, stars of the hugely popular Game Master Network. Fans of StacyPlays’s Wild Rescuers series and Pat & Jen’s PopularMMOs Presents graphic novels will love this thrilling and engaging YouTube-inspired adventure.

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    The Game Masters of Garden Place
  • Author : Denis Markell
  • Publisher : Yearling
  • Pages : 306
  • ISBN : 9781101931943
  • Reader Reviews : 2
  • Genre : Juvenile Fiction
  • A quirky Dungeons & Dragons-inspired adventure that will appeal to gamers and readers of the Mr. Lemoncello's Library series. What if your favorite fantasy-game characters showed up on your doorstep IRL? Sixth graders Ralph, Jojo, Noel, Persephone, and Cammi are hooked on fantasy tabletop role-playing games. When they somehow manage to summon their characters to Ralph's house, things take a truly magical turn! The five are soon racing around town on a wild adventure that tests their both their RPG skills and their friendship. Will Ralph and crew be able to keep their characters out of trouble? Trying to convince a sticky-fingered halfling rogue not to pickpocket or a six-foot-five barbarian woman that you don't always have to solve conflicts with a two-handed broadsword is hard enough. How will they ever send the adventurers back to their mystical realm? "Epic. . . . for young fans of Stranger Things." --SLJ "An exciting new adventure exploring friendship. . . . [With] often humorous commentary on social issues." --Booklist "Both funny and heartfelt. . . . [The Game Masters of Garden Place] has as much to offer diehard fans as it does newcomers to fantasy role-playing." --The Bulletin

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    The Game Master's Book of Random Encounters
  • Author : Jeff Ashworth
  • Publisher : Media Lab Books
  • Pages : 256
  • ISBN : 1948174375
  • Reader Reviews :
  • Genre : Games & Activities
  • For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.

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    Bloodline
  • Author : Sidney Sheldon
  • Publisher : Harper Collins
  • Pages : 384
  • ISBN : 9780062015617
  • Reader Reviews : 20
  • Genre : Fiction
  • Bloodline is one of the best of Sheldon's blockbuster thrillers. Roffe and Sons is a family firm, an international empire filled with desperate, cash-hungry family members. At its head was one of the wealthiest men in the world—a man who has just died in a mysterious accident and left his daughter, Elizabeth, in control of the company. Now as this intelligent, tough, and gorgeous woman dares to save—not sell—Roffe and Sons, she will have to outwit those who secretly want her power . . . and the unknown assassin who wants her life. Bloodline is a sweeping novel of high financial intrigue on three continents, love, murder, danger, and suspense.

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    Game Master: Mansion Mystery
  • Author : Rebecca Zamolo,Matt Slays
  • Publisher : HarperCollins
  • Pages : 176
  • ISBN : 9780063025158
  • Reader Reviews : 2
  • Genre : Juvenile Fiction
  • New York Times bestselling authors and creators of the mega-popular YouTube series Game Master Network Matt and Rebecca Zamolo return with a brand-new adventure about everyone’s favorite mystery-solving team. Rebecca Zamolo has managed to foil the Game Master’s plans before, but this time the Game Master has snake-napped Nacho, her good friend Miguel’s pet. No way is Becca going to let the Game Master get away with this dastardly plan. But when the clues lead Becca and her new friends in the direction of the one house in their entire neighborhood that none of them ever want to go near, they know they have no choice but to screw up their courage and dare to investigate, if they want to rescue Nacho. But the problem is that getting into the superspooky house is way easier than getting out. The Game Master is up to their old tricks, and Becca, Matt, Kylie, Frankie, and Miguel are going to have to face their fears and use all their smarts and strengths to solve the puzzles and games and save the day. Mansion Mystery is another action-packed adventure from New York Times bestselling authors and super-sleuthing team Rebecca and Matt Zamolo, stars of the hugely popular Game Master Network. Read the book and unlock special clues that will open exclusive content online!

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    The Game Within the Game
  • Author : Reggie Walker
  • Publisher : N.a
  • Pages : 132
  • ISBN : 9798548104526
  • Reader Reviews :
  • Genre : Books
  • The Game Within the Game is a manual for anyone aspiring to go into college or professional sports and not just survive but thrive. Reggie Walker, a retired NFL athlete takes a deep dive into learning how to be successful not just on a skills level in your sport, but on the mental side of the sport. You cannot survive on your athletic skills alone when playing. Mental training is just as important.

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    Summary of "Money: Master The Game" by Tony Robbins - Free book by QuickRead.com
  • Author : QuickRead,Lea Schullery
  • Publisher : QuickRead.com
  • Pages : N.a
  • ISBN : N.a
  • Reader Reviews :
  • Genre : Study Aids
  • Want more free books like this? Download our app for free at https://www.QuickRead.com/App and get access to hundreds of free book and audiobook summaries. A guide to mastering your money by learning the ins and outs of investments that will allow you to live the lifestyle you want and achieve financial freedom. Is your money working hard or hardly working? Ideally, your money should work for you, making you money while you sleep. But how can you do this? Simply leaving your money in a bank will never guarantee financial success, instead, investing your money is the key to earning financial independence. Let it sit and watch it grow! It’s not as easy as it sounds, and for many, investing seems too overwhelming. But Tony Robbins is here to spell it out for you and expel the myths about investments that many people believe. For instance, it does not take money to make money, anyone can begin their path to financial freedom no matter how many or few assets they have. Get started now, master your money, and climb the financial mountain to success.

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    Rage of Angels
  • Author : Sidney Sheldon
  • Publisher : Harper Collins
  • Pages : 100
  • ISBN : 9780062015570
  • Reader Reviews : 15
  • Genre : Fiction
  • A worldwide bestseller first published in 1980, this novel tells the story of Jennifer Parker, a successful lawyer who is loved by two men, one a politician, the other, a mafia don.

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    The Player of Games
  • Author : Iain M. Banks
  • Publisher : Orbit
  • Pages : 416
  • ISBN : 0316095869
  • Reader Reviews : 87
  • Genre : Fiction
  • The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game...a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death. Praise for Iain M. Banks: "Poetic, humorous, baffling, terrifying, sexy -- the books of Iain M. Banks are all these things and more" -- NME "An exquisitely riotous tour de force of the imagination which writes its own rules simply for the pleasure of breaking them." -- Time Out

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    Master of the Game
  • Author : Martin Indyk
  • Publisher : Knopf
  • Pages : 689
  • ISBN : 9781101947548
  • Reader Reviews :
  • Genre : History
  • A perceptive and provocative history of Henry Kissinger's diplomatic negotiations in the Middle East that illuminates the unique challenges and barriers Kissinger and his successors have faced in their attempts to broker peace between Israel and its Arab neighbors. “A wealth of lessons for today, not only about the challenges in that region but also about the art of diplomacy . . . the drama, dazzling maneuvers, and grand strategic vision.”—Walter Isaacson, author of The Code Breaker More than twenty years have elapsed since the United States last brokered a peace agreement between the Israelis and Palestinians. In that time, three presidents have tried and failed. Martin Indyk—a former United States ambassador to Israel and special envoy for the Israeli-Palestinian negotiations in 2013—has experienced these political frustrations and disappointments firsthand. Now, in an attempt to understand the arc of American diplomatic influence in the Middle East, he returns to the origins of American-led peace efforts and to the man who created the Middle East peace process—Henry Kissinger. Based on newly available documents from American and Israeli archives, extensive interviews with Kissinger, and Indyk's own interactions with some of the main players, the author takes readers inside the negotiations. Here is a roster of larger-than-life characters—Anwar Sadat, Golda Meir, Moshe Dayan, Yitzhak Rabin, Hafez al-Assad, and Kissinger himself. Indyk's account is both that of a historian poring over the records of these events, as well as an inside player seeking to glean lessons for Middle East peacemaking. He makes clear that understanding Kissinger's design for Middle East peacemaking is key to comprehending how to—and how not to—make peace.

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    Master of the World
  • Author : Jules Verne
  • Publisher : Prabhat Prakashan
  • Pages : 117
  • ISBN : N.a
  • Reader Reviews :
  • Genre : Fiction
  • If I speak of myself in this story, it is because I have been deeply involved in its startling events, events doubtless among the most extraordinary which this twentieth century will witness. Sometimes I even ask myself if all this has really happened, if its pictures dwell in truth in my memory, and not merely in my imagination. In my position as head inspector in the federal police department at Washington, urged on moreover by the desire, which has always been very strong in me, to investigate and understand everything which is mysterious, I naturally became much interested in these remarkable occurrences. And as I have been employed by the government in various important affairs and secret missions since I was a mere lad, it also happened very naturally that the head of my department placed In my charge this astonishing investigation, wherein I found myself wrestling with so many impenetrable mysteries. In the remarkable passages of the recital, it is important that you should believe my word. For some of the facts I can bring no other testimony than my own. If you do not wish to believe me, so be it. I can scarce believe it all myself.

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    The Little Game Master
  • Author : Randall Hampton
  • Publisher : N.a
  • Pages : N.a
  • ISBN : 1734707704
  • Reader Reviews :
  • Genre : Books
  • The Little Game Master: Of Bards and Bullies is the continuation of the Dr. Seuss meets D&D story, where five friends delve into the world of table top role playing games. Join our adventurers as they discover a new quest that opens their eyes to understanding, empathy, and forgiveness, all while learning more about their favorite game.

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    Infinite Jest
  • Author : David Foster Wallace
  • Publisher : Back Bay Books
  • Pages : 1104
  • ISBN : 9780316073851
  • Reader Reviews : 24
  • Genre : Fiction
  • A gargantuan, mind-altering comedy about the Pursuit of Happiness in America Set in an addicts' halfway house and a tennis academy, and featuring the most endearingly screwed-up family to come along in recent fiction, Infinite Jest explores essential questions about what entertainment is and why it has come to so dominate our lives; about how our desire for entertainment affects our need to connect with other people; and about what the pleasures we choose say about who we are. Equal parts philosophical quest and screwball comedy, Infinite Jest bends every rule of fiction without sacrificing for a moment its own entertainment value. It is an exuberant, uniquely American exploration of the passions that make us human - and one of those rare books that renew the idea of what a novel can do. "The next step in fiction...Edgy, accurate, and darkly witty...Think Beckett, think Pynchon, think Gaddis. Think." --Sven Birkerts, The Atlantic

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    Wolf in White Van
  • Author : John Darnielle
  • Publisher : Farrar, Straus and Giroux
  • Pages : 224
  • ISBN : 9780374709662
  • Reader Reviews : 27
  • Genre : Fiction
  • Long-listed for the 2014 National Book Award in fiction Winner of the 2015 Alex Award for adult books with special appeal for young adults Beautifully written and unexpectedly moving, John Darnielle's audacious and gripping debut novel Wolf in White Van is a marvel of storytelling brio and genuine literary delicacy. Welcome to Trace Italian, a game of strategy and survival! You may now make your first move. Isolated by a disfiguring injury since the age of seventeen, Sean Phillips crafts imaginary worlds for strangers to play in. From his small apartment in southern California, he orchestrates fantastic adventures where possibilities, both dark and bright, open in the boundaries between the real and the imagined. As the creator of Trace Italian—a text-based, role-playing game played through the mail—Sean guides players from around the world through his intricately imagined terrain, which they navigate and explore, turn by turn, seeking sanctuary in a ravaged, savage future America. Lance and Carrie are high school students from Florida, explorers of the Trace. But when they take their play into the real world, disaster strikes, and Sean is called to account for it. In the process, he is pulled back through time, tunneling toward the moment of his own self-inflicted departure from the world in which most people live. Brilliantly constructed, Wolf in White Van unfolds in reverse until we arrive at both the beginning and the climax: the event that has shaped so much of Sean's life.

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    Master of the Game
  • Author : Derek Collins
  • Publisher : Harvard Univ Center for Hellenic
  • Pages : 288
  • ISBN : UCSC:32106017747889
  • Reader Reviews :
  • Genre : History
  • This study provides for the first time an in-depth examination of a central mode of Greek poetic competition--capping, which occurs when speakers or singers respond to one another in small numbers of verses, single verses, or between verse units themselves.

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    The Master
  • Author : Christopher Clarey
  • Publisher : Twelve
  • Pages : 457
  • ISBN : 9781538719251
  • Reader Reviews : 1
  • Genre : Biography & Autobiography
  • AN INSTANT NEW YORK TIMES BESTSELLER! A major biography of the most iconic men's tennis player of the modern era. There have been other biographies of Roger Federer, but never one with this kind of access to the man himself, his support team, and the most prominent figures in the game, including such rivals as Rafael Nadal, Novak Djokovic, and Andy Roddick. In The Master, New York Times correspondent Christopher Clarey sits down with Federer and those closest to him to tell the story of the greatest player in men's tennis. Roger Federer has often made it look astonishingly easy through the decades: carving backhands, gliding to forehands, leaping for overheads and, in his most gravity-defying act, remaining high on a pedestal in a world of sports rightfully flooded with cynicism. But his path from temperamental, bleach-blond teenager with dubious style sense to one of the greatest, most self-possessed and elegant of competitors has been a long-running act of will, not destiny. He not only had a great gift. He had grit. Christopher Clarey, one of the top international sportswriters working today, has covered Federer since the beginning of his professional career. He was in Paris on the Suzanne Lenglen Court for Federer's first Grand Slam match and has interviewed him exclusively more than any other journalist since his rise to prominence. Here, Clarey focuses on the pivotal people, places, and moments in Federer's long and rich career: reporting from South Africa, South America, the Middle East, four Grand Slam tournaments, and Federer's native Switzerland. It has been a journey like no other player's, rife with victories and a few crushing defeats, one that has redefined enduring excellence and made Federer a sentimental favorite worldwide. The Master tells the story of Federer's life and career on both an intimate and grand scale, in a way no one else could possibly do.

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    Finite and Infinite Games
  • Author : James Carse
  • Publisher : Simon and Schuster
  • Pages : 256
  • ISBN : 9781451657296
  • Reader Reviews : 16
  • Genre : Philosophy
  • “There are at least two kinds of games,” states James Carse as he begins this extraordinary book. “One could be called finite; the other infinite.” Finite games are the familiar contests of everyday life; they are played in order to be won, which is when they end. But infinite games are more mysterious. Their object is not winning, but ensuring the continuation of play. The rules may change, the boundaries may change, even the participants may change—as long as the game is never allowed to come to an end. What are infinite games? How do they affect the ways we play our finite games? What are we doing when we play—finitely or infinitely? And how can infinite games affect the ways in which we live our lives? Carse explores these questions with stunning elegance, teasing out of his distinctions a universe of observation and insight, noting where and why and how we play, finitely and infinitely. He surveys our world—from the finite games of the playing field and playing board to the infinite games found in culture and religion—leaving all we think we know illuminated and transformed. Along the way, Carse finds new ways of understanding everything from how an actress portrays a role, to how we engage in sex, from the nature of evil, to the nature of science. Finite games, he shows, may offer wealth and status, power and glory. But infinite games offer something far more subtle and far grander. Carse has written a book rich in insight and aphorism. Already an international literary event, Finite and Infinite Games is certain to be argued about and celebrated for years to come. Reading it is the first step in learning to play the infinite game.

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    Sidney Sheldon's Mistress of the Game
  • Author : Sidney Sheldon,Tilly Bagshawe
  • Publisher : Harper Collins
  • Pages : 448
  • ISBN : 0061898910
  • Reader Reviews : 13
  • Genre : Fiction
  • The long-awaited sequel to Sidney Sheldon's #1 New York Times bestselling masterpiece, Master of the Game In his spellbinding bestseller, beloved author Sidney Sheldon introduced the glamorous, scheming Blackwell family and its unforgettable matriarch, Kate Blackwell. Now a generation has passed, and as the world has changed, so too has America's royal family. The intervening years have not lessened the Blackwells' talent for manipulation, domination, and passion. The children of Kate's granddaughters are determined to control Kruger-Brent, Ltd., the multibillion-dollar international corporation with holdings in diverse industries around the globe. But only one can reign supreme. In a family rife with secrets—murder, hidden identities, perversions—and a depraved sense of honor, the player who wins the game may be the only one who can survive.

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    Master of the Game
  • Author : Connie Bruck
  • Publisher : Simon & Schuster
  • Pages : 400
  • ISBN : 9781982144272
  • Reader Reviews :
  • Genre : Biography & Autobiography
  • From the bestselling author of The Predators’ Ball comes the story of the most flamboyant businessman and dealmaker of his generation, Steve Ross. When Steven Spielberg first heard Steve Ross tell his life story, it was such a dramatic rags-to-riches narrative that he thought it was a movie. In a career that started in Brooklyn and spanned Wall Street, Hollywood, and the Mafia, Steve Ross took his father-in-law’s funeral business and a parking lot company and grew them into the largest media and entertainment company in the world, Time Warner. In the upper strata of American business that Ross reached before his death, he was an anomaly. Outrageous, glamorous, charismatic, he presided over an enterprise that was more medieval fiefdom than corporate bureaucracy. He negotiated his enormous and complicated deals, from movies and records to cable and publishing, with shrewdness and brilliance. He rewarded his favorite aides and sidekicks extravagantly; he courted Hollywood stars like Barbra Streisand and Steven Spielberg with luxurious gifts; he charmed and out-smarted his rivals. Ross used whatever—or whomever—it took to romance someone into making a deal. He saved himself and let his best friend, Jay Emmett, take the fall in the government’s Westchester Premier Theatre investigation. White Atari was hemorrhaging money in the early ‘80s, Ross announced a stock buy-in to boost the price, and then sold off his own stock for a gross of more than $20 million before announcing the company’s failure. The principles upon which Ross built his domain would not be taught in any business school, and many of his peers were convinced that Ross’s ways would lead to his, and his company’s, undoing. But it was those very attributes—combined with mathematical wizardry and vision (or what one friend called “the ability to see around corners”)—that enabled Ross to best most adversaries, outnegotiate every dealmaker, confound his critics, and ultimately create the Time Warner empire.

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    Unshakeable
  • Author : Anthony Robbins,Tony Robbins,Peter Mallouk
  • Publisher : Simon and Schuster
  • Pages : 256
  • ISBN : 9781501164583
  • Reader Reviews :
  • Genre : Business & Economics
  • After interviewing fifty of the world's greatest financial minds and penning the #1 New York Times bestseller Money: Master the Game, Tony Robbins returns with a step-by-step playbook, taking you on a journey to transform your financial life and accelerate your path to financial freedom. No matter your salary, your stage of life, or when you started, this book will provide the tools to help you achieve your financial goals more rapidly than you ever thought possible. Robbins, who has coached more than fifty million people from 100 countries, is the world's #1 life and business strategist. In this book, he teams up with Peter Mallouk, the only man in history to be ranked the #1 financial advisor in the US for three consecutive years by Barron's. Together they reveal how to become unshakeable--someone who can not only maintain true peace of mind in a world of immense uncertainty, economic volatility, and unprecedented change, but who can profit from the fear that immobilizes so many. In these pages, through plain English and inspiring stories, you'll discover... -How to put together a simple, actionable plan that can deliver true financial freedom. -Strategies from the world's top investors on how to protect yourself and your family and maximize profit from the inevitable crashes and corrections to come. -How a few simple steps can add a decade or more of additional retirement income by discovering what your 401(k) provider doesn't want you to know. -The core four principles that most of the world's greatest financial minds utilize so that you can maximize upside and minimize downside. -The fastest way to put money back in your pocket: uncover the hidden fees and half truths of Wall Street--how the biggest firms keep you overpaying for underperformance. -Master the mindset of true wealth and experience the fulfillment you deserve today.

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    The God Solution
  • Author : Neale Donald Walsch
  • Publisher : Phoenix Books
  • Pages : 270
  • ISBN : 9781735722726
  • Reader Reviews :
  • Genre : Religion
  • What is needed now is for humanity to agree on the most important topic in human history. We could produce spectacular results if we did so, changing life on Earth for the better - forever. And this is not out of our reach. We could bring an end to anger, violence, disagreements between people and nations, financial hardships, poverty, starvation, and the suffering of millions. We could bring peace, prosperity, security, opportunity, and joy to people around the world. In short, all that humanity has ever hoped for or dreamt of and what we were truly meant to experience could be ours. This could happen virtually overnight. And it could be done with the embracing of a single idea.

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    Fair Play
  • Author : Eve Rodsky
  • Publisher : Penguin
  • Pages : 385
  • ISBN : 9780525541943
  • Reader Reviews : 4
  • Genre : Social Science
  • AN INSTANT NEW YORK TIMES BESTSELLER A REESE'S BOOK CLUB PICK Tired, stressed, and in need of more help from your partner? Imagine running your household (and life!) in a new way... It started with the Sh*t I Do List. Tired of being the "shefault" parent responsible for all aspects of her busy household, Eve Rodsky counted up all the unpaid, invisible work she was doing for her family--and then sent that list to her husband, asking for things to change. His response was...underwhelming. Rodsky realized that simply identifying the issue of unequal labor on the home front wasn't enough: She needed a solution to this universal problem. Her sanity, identity, career, and marriage depended on it. The result is Fair Play: a time- and anxiety-saving system that offers couples a completely new way to divvy up domestic responsibilities. Rodsky interviewed more than five hundred men and women from all walks of life to figure out what the invisible work in a family actually entails and how to get it all done efficiently. With 4 easy-to-follow rules, 100 household tasks, and a series of conversation starters for you and your partner, Fair Play helps you prioritize what's important to your family and who should take the lead on every chore, from laundry to homework to dinner. "Winning" this game means rebalancing your home life, reigniting your relationship with your significant other, and reclaiming your Unicorn Space--the time to develop the skills and passions that keep you interested and interesting. Stop drowning in to-dos and lose some of that invisible workload that's pulling you down. Are you ready to try Fair Play? Let's deal you in.

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    The Master of Misrule
  • Author : Laura Powell
  • Publisher : Knopf Books for Young Readers
  • Pages : 384
  • ISBN : 9780375897849
  • Reader Reviews :
  • Genre : Young Adult Fiction
  • Caraval meets Practical Magic in this darkly thrilling Tarot fantasy! "Thriller, magic, mystery, love and betrayal: in the cards and in these pages." —Kirkus When Cat and her friends put an end to the sinister Game of Triumphs, they thought they could simply collect their prizes and walk away. But they unwittingly created a monster. Before the dust has settled, the self-proclaimed Master of Misrule is engineering a sadistic lottery that will unleash the power of the Game onto an unsuspecting London. Misrule's agenda of chaos threatens life as they know it, gambling away free will for fickle fortune. And his power has quickly grown to proportions they never could have imagined. It all comes down to one final play. Cat, Flora, Blaine, and Toby must go back into the Arcanum and take fate into their own hands. This time they have everything to lose. This spine-tingling follow-up to Powell's The Game of Triumphs is everything you could hope for in a sequel and more! It's every bit as thrilling and complex as the first book, with higher stakes and even a hint of romance added to the mix.